GTAaDocs

Playing the game

The story

"A Name and a Way In": three acts and fifteen missions that teach you the whole city.

You step off the 4 o'clock bus in PALMETTO with nothing but a name and a phone number on a diner napkin. Downtown belongs to suits, the docks belong to smugglers, the hills belong to whoever got rich first, and every block in between is still up for grabs.

The story starts the moment you arrive. Each mission uses a part of the game you will use every day, and the objective box tells you how to do it: the keys on a keyboard, the buttons on a phone. Finish Act I and you know how to move, drive, lose the cops, grow and sell, work a job and fight.

Press Y (or Story in the menu) to see every chapter and your current mission.

How story calls work

Your contacts call your burner phone.

  • A call rings for 20 seconds. Press T or Answer to pick up, or Later.
  • Missed it, or pressed Later? The contact calls again 3 minutes later, and if you miss that one too, once more 6 minutes after that.
  • After that they wait for you: press T to call them back whenever you are ready. On a phone, tap the story objective box.
  • While a call is waiting, the objective box says T to call back.

If a step fails (you die, get busted, leave the area or run out of time), it starts again by itself after 5 seconds.

The people

NameWho they are
Benny "Two Coats" OkaforYour mentor. Runs the back room of Mom's Diner and knows everybody who owes anybody
Sgt. Hal BrickleyA crooked cop at the GLASSTOWN precinct. Sells quiet by the hour
Ines "Low Tide" CalderSmuggler who runs Dock 7 in RUSTWATER DOCKS
Calla "Static" ReyesBoss of the Neon Serpents on CORAL STRIP. Rival first
Augustin ValeThe hills tycoon. Owns Casino Oro and lives on PEARL KEY

Act I: A Name and a Way In

Open from the start. Every mission teaches one part of the game.

#MissionWhat you doYou learnReward
1Off the BusAnswer Benny's call, open the map, tap the gold STORY pin to set a GPS route, walk to Mom's Diner and talk to BennyThe phone, the map, GPS, walking and sprinting$250
2WheelsSteal any car, drive it to the chop shop in the docks and chop itStealing cars, driving, the chop shop$500
3Heat CheckGet one wanted star, then lose it (hide in a dumpster or roll through Spray-N-Go)Wanted stars, escaping, busted and wasted$400
4Green ThumbBuy Swamp Grass seeds at Sunfall Hydro in REDBRICK and plant them, then see the grow houseThe grow shop, planting, the grow house$300
5Corner BusinessBenny fronts you 20 g. Make one burner sale and one street saleThe burner, accepting orders, the deal screen, canvassing$800 and a pistol
6Cash CropDo a Package Run, then water, harvest and cure your plant and sell your own productJobs, watering, harvesting, curing, heat, undercover cops, the Calls switch, the wholesale connect$700
7Welcome CommitteeGear up at Ammu-City, switch weapons, eat a hot dog, then hold the diner against Los Salvajes through three wavesBuying guns, the weapon bar, shooting, food and the inventory$1,000 and Benny's back room

Benny's back room: after Welcome Committee, talk to Benny at the diner (E) to heal to full for free, every 3 minutes.

Act II: Every Block Up for Grabs

Opens at total level 8.

#MissionWhat you doYou learnReward
8Clean MoneyBuy the Car Wash in REDBRICK ($2,500), collect its earnings at the door, read a FOR SALE lot signBusinesses, collecting income, land and building$1,500
9Low TideMeet Ines at Dock 7. Join a crew (or found your own) and win a turf fightCrews, HQs, turf, player cards and friends$1,500
10Armored LunchCrack an armored truck (shoot or ram it), shake the heat, bring Ines her cutThe armored truck heist$2,500
11StaticBuy a car at Sunset Autos (from $800), mod it at Torque Customs, then race Calla down Ocean Drive in under 2 minutesBuying cars, the mod shop, racing$2,000
12Dirty BadgeGrab the evidence bag at the GLASSTOWN police station (three stars), lose the cops, burn the bag behind the Velvet RoomEscaping at high heat, Spray-N-Go$2,500 and Brickley's discount

Brickley's discount: Spray-N-Go costs half price from then on.

Act III: Whoever Got Rich First

Opens at total level 14.

#MissionWhat you doYou learnReward
13ShowtimeMeet Vale at Casino Oro. Land two ramp jumps at the stunt lot before the clock runs out, fly a helicopter from the Park Helipad, then visit the Stock Exchange in GLASSTOWNStunt jumps, helicopters, the Exchange$4,000
14Serpent's NestTake down Calla and her crew at the Neon Serpents HQA boss fight$5,000
15Top of the HillBrickley sells you out: three stars. Cross the bridge to PEARL KEY, get through Vale's security, face Vale, then lose the cops one last timeEverything at once$10,000 and the title City Boss

Catch-up chapters

Green Thumb, Cash Crop and Clean Money were added in October 2026. If you were already past them when they arrived, you get them as catch-up chapters: they play right after your current mission (or at once, if you have none, also after the whole campaign), in story order, with the normal rewards.

A catch-up chapter opens with a Catch-up chapter title card, and its objective box says CATCH-UP. Then the story carries on where you were.

Rewards

The server pays every mission reward: once per account, in story order.

GTAa: Grand Theft Arcade Docs match the game as of Oct 20, 2026